Feb 15 2012 in Magazines by GrzegorzT
Django Framework – Meeting Deadlines by Wojciech Jurkowlaniec Django is, as many other frameworks, based on Model-View-Controller (MVC) design pattern. It fits perfectly into web development, as its overall concept defines the data flow for applications with graphical user interface. Ruby on Rails, currently one of the most popular web framework, making the pattern popular. [...]
Jan 16 2012 in Magazines by JakBug
Autotesting: Unit Tests and Mocking by Barnaby Mercer The shift from manual to auto-testing carries many advantages to all roles within a development team (testers, programmers, designers and managers). Increased quality and confidence in the code reduces delivery time and allows programmers to focus on getting the solution right, rather than chasing elusive bugs. (…) [...]
Jan 5 2012 in Magazines by GrzegorzT
Manfred Jehle Deliver device dependent code for any web application The trend is foreseeable that Tablet PC and SmartPhones are no more trendy gadgets but they become essential working tools in the business management area. Reza Rahman Java EE 6 Web Profile Primer This brief article describes the contents of the profile, provides a quick [...]
Dec 15 2011 in Magazines by GrzegorzT
Implementation of Custom View Table Cell in UITableView Often enough, during creation of an iPhone application, it is required to use the UITable object. This object provides rich design elements to customize cells in each row of a table… Examples of such user interfaces utilizing this object are iPhone applications like Facebook, LinkedIn, etc. In [...]
Sep 19 2011 in Magazines by irek
OpenXava: Rapid Development of AJAX Enterprise Applications with Java Javier Paniza OpenXava is a framework for rapid development of AJAX business applications using Java. It is easy to learn and one can have an application up in no time. At the same time, OpenXava is extensible, customizable and the application code is structured in a [...]
Jul 7 2011 in Magazines by Editor
Shader Programming Modern art using the GPU. Part 1: The Basics Petri Wilhelmsen So, you want to learn the magic that puts the gold into modern games? This article series will take you from a total beginner with shaders, to an advanced shader developer. You will learn what shaders are, how to write them, how [...]
Tags: developer, GPU, modern, postprocessing techniques, shader, XNA
Jul 1 2011 in Magazines by Editor
C++ rules! New programming languages come and go. Fashions fade away but C++ (along with Java and C) still remains one of the fundamental pillars holding on its shoulders software development industry. C++ is truly a phenomenon, as it provides unique blend of high quality language features for building beautiful abstractions while still keeping strong [...]
Jun 2 2011 in Magazines by Editor
Uploading Multiple Files at Once in a ZIP Archive David Wees I am working on a website called Pedagogle.com which is intended to be a file sharing website for educators.The plan is, upload and categorize resources, and if enough people do this, and we have enough resources, then we end up with a website where [...]
May 6 2011 in Magazines by Editor
Facebook Data Center Muhammed Hedayet Facebook has started a new era in technology business unveiling the specifications and design for the custom built servers, racks and other equipments used in their new datacenter which is located at Prineville, Oregon. While Google is very secretive about their latest datacenter and server designs, such an attempt from [...]
May 2 2011 in Magazines by Editor
iPhone Software Development with DragonFireSDK HRUSIKESH SAHOO The iPhone is the most exciting new platform that we have seen in years! As software developers, we are able to take advantage of the opportunity to participate by creating applications for it. Sensible Approach to GUI Designing: Part I MARCIN MOSIOLEK We have decided to prepare a [...]