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Win CONFERENCE-TICKET
for the CONQUEST 2006 in Berlin!

.2006-08-23 14:23:19

Take your chance and win a ticket for the 9th international Conference on Quality Engineering in Software Technology, CONQUEST!

O'Reilly European Open Source Convention (EuroOSCON) 2006
Call for Papers

.2006-08-01 18:41:51

The O'Reilly European Open Source Convention, happening September 18-21, 2006 in Brussels, Belgium

CONQUEST 2006:
conference program compiled

.2006-06-26 17:27:02

The Program Committee has chosen 36 lectures from 11 countries out of more than 80 submitted papers from Europe, Asia and America.

Teradata Seminar
on Customer Relationship Management

.2006-06-02 16:37:12

Teradata is pleased to invite you to our upcoming Teradata Seminar on Customer Relationship Management for financial institutions on June 13th 2006 from 9.30 to 15.30 in the Business Center Club in Warsaw.

Components for Embedded and Real-time Systems
minitrack at HICSS 40

.2006-05-19 13:17:46

We would like to announce the call for papers for Components for Embedded and Real-time Systems minitrack at HICSS 40.
www.cse.unsw.edu.au

Tools for Model Driven Development
minitrack at HICSS 40

.2006-05-18 13:02:26

We would like to announce the call for papers for Tools for Model Driven Development minitrack at HICSS 40.
www.cse.unsw.edu.au

MOdel Driven Development
for Middleware (MODDM)

.2006-05-18 12:53:07

We would like to announce the call for papers for Workshop on MOdel Driven Development for Middleware (MODDM) held in conjunction with Middleware 2006.
www.cse.unsw.edu.au

more...»

Entertainment Becoming More and More LucrativeEntertainment Becoming More and More Lucrative

«2005-12-29 14:32:47 | reads: 127»

PricewaterhouseCoopers have published a report, which had been in preparation for quite some time, devoted to the influence that modern technologies exert on entertainment-related expenses. As it turns out, the Internet and wireless networks contribute

According to the analysts working for PricewaterhouseCoopers, within the next four years the value of global media and the entertainment industry will be incessantly growing, at a rate of about 7.3% per year. The income from this sector, which amounted to 1.3 billion dollars last year, will therefore have most likely increased to 1.8 billion by 2009. The driving forces behind the dynamic growth of the entertainment sector will be networked games – both those based on the Internet and those making use of local wireless networks. Furthermore, major income will be brought-in by on-line film rentals, distribution of music in digital format and all sorts of gadgets related to mobile phones – Java games, wallpapers, screen savers and polyphonic ring tones. The role of portable and stationary consoles will be important too – especially after the release of the next generation of these devices, which ought to take place around 2006/2007.

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