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Writing Cross-Platform Applications with wxWidgets
wxWidgets allows developing one code base that will natively compile and run on a variety of platforms, including Windows, Windows CE, Linux, Unix, Mac OS X, OS/2, HP-UX and others, by wrapping the native APIs on each platform in one common API. The resulting applications are native for each platform, with native look and feel. While wxWidgets is written in C++, there are bindings for Python, Perl, Ruby, .NET, Haskell and others. In this article, Kevin will discuss some of the basic wxWidgets features and concepts. A small sample program is shown in 5 parts, with the complete program included on this issue’s CD. The code is not explicitly discussed line-by-line, but the functionality in the sample program is covered in the article. [ level:
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Copyright C 2006 by Software Developer's Journal. All rights reserved.
Copyright C 2006 by Software Developer's Journal. All rights reserved.



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